@startuml
sprite $settings_input_svideo [48x48/16] {
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!define MATERIAL_SETTINGS_INPUT_SVIDEO(_alias) ENTITY(rectangle,black,settings_input_svideo,_alias,MATERIAL SETTINGS_INPUT_SVIDEO)
!define MATERIAL_SETTINGS_INPUT_SVIDEO(_alias, _label) ENTITY(rectangle,black,settings_input_svideo,_label, _alias,MATERIAL SETTINGS_INPUT_SVIDEO)
!define MATERIAL_SETTINGS_INPUT_SVIDEO(_alias, _label, _shape) ENTITY(_shape,black,settings_input_svideo,_label, _alias,MATERIAL SETTINGS_INPUT_SVIDEO)
!define MATERIAL_SETTINGS_INPUT_SVIDEO(_alias, _label, _shape, _color) ENTITY(_shape,_color,settings_input_svideo,_label, _alias,MATERIAL SETTINGS_INPUT_SVIDEO)
skinparam folderBackgroundColor<<MATERIAL SETTINGS_INPUT_SVIDEO>> White
@enduml